(Completed in 6/26/25)
This should really feel like a level that I would enjoy very thoroughly. Creators like Pennutoh and Metalface are notorious for making click-sync based gameplay that is on par with every note of the music, and this one being easier than most of their other levels would mean it would be a great experience right? Well the blueprints of that are there, but sadly it wasn't enough to shy away from how inconsistent it was as well.
There are a few too many clicks that are noticeably off than others, and a lot of the parts act way differently between each attempt or run. This may as well be because of the really annoying use of sizes portals that are everywhere in this level. The first UFO, the 61% ship, and the 75% robot are the worst victims to those problems, even if I manage to get consistent with it the ship, these parts almost never act the same with every attempt. The robot also has this really god awful point at 79%, where you either barely touch the awkwardly-placed invisible teleportation portal, or miss it entirely to land right on the spike once you hit the gravity portal. I can also go on and on about how many other chokepoints there are, whether it's from the poor click-sync or horrible structuring choices.
I really wanted to enjoy this one a lot, but it was just way too frustrating for me to like it very much. There is some enjoyment to get once you do get consistent with it, but that's not really enough, and I died to the last wave four times.
Total Attempts: 1475
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sorry about this gang