Final Orbit does have its merits. The dreamlike aspect of memory is captured pretty well, and the asteroid impact in the cutscene is pretty suspenseful. However, there are certainly issues with this level caused by how ambitious it is.
There is no relation between the background and the foreground in the second half of the level and theres also no middleground, making the whole level feel like one decorated an unstructured visual-focused layout and didnt fill in any of the gaps. I do like the first half quite a lot though soooo
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sorry about this gang