I like this style of level with a wacky usage of move triggers without making it obnoxious to watch and play, it strangely flows really well, and it also has great gameplay, really impressive for 2.0. The wave at the drop really feels like you're "Exploring the Space", my issue with the level is that it doesn't really executes the space theme well, only from the wave and onward the creator made a slightly well executed theme. Still not space enough
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sorry about this gang