This level was legitimate torture to play. I did the level as a new hardest AND on 60hz which is probably why it sucked so much, but I vividly remember the random chokepoints that just made it so unenjoyable. Random wave clicks are so much harder than other parts in the level, and not to mention the countless bugs. It’s shameful that this level was even more unbalanced and full of bugs, and the update only partially fixed that. Had the update been playtested a little more and pushed back just a bit, this could’ve genuinely been such a fun level.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang