congrats yoreid and airz you made a banger
the visuals are incredibly clean with no bad parts at all, each part ties into the next pretty well (except maybe the first part into the second). the cannon part is probably one of the best transitions in any gd level (even if it lags). the animations are also illegally smooth in the bossfight especially.
gameplay wise it’s pretty good, only real problem is with the boss and the ending. the ending is very much a chokepoint and doesn’t really feel that nice to play through even if it syncs well. the boss is also very unbalanced. the skeleton’s attacks can either be free or impossible to avoid, and the little skeletons are so free as well. i wish that the big one had set patterns BUT played in a random order each time (think casino blitz’ ending). obviously yoreid can’t go back and update the level so…it is what it is.
One of my favourite modern demons in GD, even if the newgens on TikTok glaze it so much
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sorry about this gang