I never dream is a really good level with really creative and unique gameplay, with its most unique part being the ship in which you have to "go out of your way" to touch pads to mess with transitions and orbs later on, which is think is really unique!
While that is, in my opinion, the best example of how creative this is, the level in general (especially the cube parts) has weird timings that you rarely see.
The decoration is also really unique and art focused, with the level having about 3 different styles that switch, feeling like some sort of oil painting.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang