nemo should honestly code a version of 3depth for steam like zejoant is doing with quarion currently. the gameplay is pretty fun, and it’s even more fun to see how quick you can clear all 5 stages (my best is 2:12). obviously visuals were not the priority here, since the main focus of this level is a functional 3d engine in the gd editor. and i respect nemo for sticking to limits and not being too ambitious. else you end up with a visually impressive but buggy mess.
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sorry about this gang