Not too bad especially for a room platformer. It has good ambience and looks clean but otherwise it's not the kind of level that looks interesting to me.
I think gameplay wise it introduces its mechanics well enough, I like how one of the rooms has a key on its path to present the idea that keys can open locked doors (if that wasn't obvious enough). It's still flawed in some parts, like ome room with moving platforms which have way too much waiting time in my opinion, or could've easily had one more platform in each file to compensate. I also wish the SFX work was a bit more complex since I felt it was lacking in many obstacles.
Still, this isn't a bad level. It's just that I've seen this kind of platformer a couple hundred times before.
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sorry about this gang