At first the gameplay may seem annoying or unpredictable, but once you understand that you have to constantly try to kill each other to survive it becomes extremely easy after a practice run. It's a well-made "memory" level, which doesn't necessarily mean that any other gameplay is better or worse than any other, since despite depending heavily on the activation of structures, anyone could easily read it. Besides, pixel objects are used in a good way for decoration, but I think they could have been better used in other ways.
Definitely, Raveyard II by ArcadiacManiac is a great level prejudiced due to its peculiar gameplay.
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sorry about this gang