I guess to get it out of the way this level is weird? Understatement of the year but it doesn't go without saying that Lilith is incredibly out of pocket. I honestly don't think I would be as attracted toward this level had it not been for the context it was introduced to me in. Long story short, I wrote a big thread about soullessness and empathy towards creators when playing/watching levels, and the creator ended up sharing with me a level she was really proud of, and I could absolutely see the vision and enjoyment behind it! I think we should all -myself included - make a larger effort to think about that when talking about levels, I'm always surprised at how much more fun it makes playing every level.
This optimism was unfortunately faltered since playing it, since I was constantly warned by the creator that it would be super laggy or the gameplay would be incomprehensible and terrible (she even made and uploaded an auto version at some point??) when it was honestly pretty fun. I can't really get a lot out of a level if I go in expecting to hate it. I really liked the rainbow mess of the visuals and the text structuring when watching it for the first time, and the gameplay is simple enough that it pretty much just takes one practice run to understand. Be more proud of your levels guys I promise they're probably pretty cool I think!!!
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sorry about this gang