Yup. 7. I'm really not in awe of this level as most people seem to be. While I definitely played the game in the 1.9 era, I wasn't exactly conscious of the community and what conventions were in place. Perhaps that explains some of my gripes with this level such as the purely red color palette and some of the messy designs that just haven't aged that well. These gripes really break the immersion for me at certain points. Two things that have stood the test of time, however, are the gameplay and the grandeur. Death Moon has fantastic gameplay that functions quite well as a major challenge for people in this skill range. On top of that, it feels climatic to play, but I imagine more so for people in this skill range. Now that I'm writing this, I may feel neutral toward this level because I decided to beat it after advancing beyond its intended skill range. It's fun to theorize how my thoughts would change if I experienced this level in a different context.
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sorry about this gang