(Completed in 8/7/25)
Was honestly kinda let down on this one. I loved DOMIANGELI's previous works I've played in the past and was expecting something at least on the lines of decent compared to their other levels. It has a pretty nice atmosphere with the underwater feel it has and while not that visually amazing, has a pretty charming design style that kinda holds up for its time. Sadly from a playing perspective, it was just kinda underwhelming.
It's mostly very standard until to launches you into the fast gameplay at the last 40%, and most of the level just felt pretty awkward, especially the first ball/spider and dual wave. And while the deco isn't bad at all, it was kinda annoying how I couldn't tell which was an orb or just decoration, mainly because of the distracting glow layer I usually don't like looking at in levels. There's also a small bug that I found in the dual ship where your top ship weirdly misaligned from itself, and it had something to do with the structuring of the platform it lands on.
Surprising had a lot to say about this one than I did but that just shows how your level having particular problems with it had to have me point them out in a critique form. The level could've been a lot worse, but I wasn't that invested with it in the end.
Total Attempts: 46
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sorry about this gang