I've never been more uncomfortable playing or even watching Exasperation, its truly one of a kind impossible map and actually ahead of its time when you consider that most impossible gameplay nowdays feel completely robotic and artificial, the question marked jump rings and portals make the gameplay feel so much more surprising and engaging and I think quirks like this is what most impossible maps out there severely lack at. Exasperation is just so organic, unconventional, and even nightmarish to some extent. I was actually really terrified of its atmosphere and bizarreness back when it released.
And no I dont think this needs decoration, I dont even want to call it a layout because the geometry dash essence makes it feel very unknown and carefree, there isnt much to interpret here other than basing it off of how it feels and how it plays, at least that's how it is to me. I dont think any kind of decoration could ''improve'' Exasperation because it may provide more context and overall just demolish its geometry dash feel, the gameplay surpasses expectations every time as you progress through and I think that is something to think about. Just dont touch it, let it sink in its mysterious abyss.
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sorry about this gang