Review of The Sun Came Forth

by
, 2025-08-11, 01:27:18, Level ID: 97974305
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says...

This level is a 10/10 in my eyes, is what i would've said if this level existed in a world without Sunset Sandstorm. Nonetheless im not one to shame others for taking inspirations as this is builds on the ideas Sunset Sandstorm put forward in a very neat manner. I must admit that this is the first level that came out of 2.2 that made me have some hope in the update not dooming the community to years of trash levels being pumped as creators all collectively forget how to put objects together in any meaningful manner.

The predrop is a very nice start to the level, the cube part is very simple and the "geometric" approach to the decoration represents each notes very well. It's simple, nothing outstanding sure, but it does the job. It's a pleasing asset to look at. The ball part has a nice use of the gradient trigger introducing some color in the level which is a nice segue into the drop section.

The release of energy that the song delivers is matched with de level opening up to a bright and colorful section. The floating orb gameplay reminiscent of Sunward by neigefeu fits in perfectly in my opinion. The background and pretty much every other asset in this part help make it feel so grand and powerful, the way the level makes the cube come back to ground level and ascend again is just so nice. This trend continues in into the last section of the drop where the gameplay shifts again to something more pattern based, as well as the decoration, again, very similar to Sunset Sandstorm in that way.

The level ends off pretty much how it started, a neat way of ending a level in my opinion.

OVERALL8/10
GAMEPLAY7/10
VISUALS9/10
DIFFICULTY11/100
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sorry about this gang