Ive come to the conclusion that this is my favourite level of all time. While there are some rly close contenders for me, i think ill choose this one over anything else just bcuz of how well it preserves the 2.0 vibe of that era, which is the time i started to see gd as more than just a cool mobile game even tho i started playing in 1.7. The thing is... i never heard of it until 2.1 (back in 2.0 i didnt rly try demons cuz they were too hard for me) and its crazy how accurate it reminds me of 2.0 unlike lots of other levels from that period. Now to the level itself. The progression is immaculate, the song representation is perfect, the name matches so well, anything this level does is so on point and it doesnt need much detail or variation throughout the desings. The whole level feels like a montage of all the places you see in your long and "lonely travel", from factories, to deadlocked monster villages, to places above clouds and even though the gameplay might seem a bit annoying at first i feel like it works in the context of this level, since it feels like an actually scary journey to go through. It also concludes with a feel of accomplishment at the end where everything turns colorful telling you that you reached your destination after a long struggle. i love the little habits of that time that this level uses, like the password at the end being revealed only when you (used to) beat the level in normal mode, or the whole black silhouette block designs. For me this level encapsulates what 2.0 is all about and i think this is one of the only levels that feels like an actual movie.
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sorry about this gang