Extreme Demon #5!
Probably my most uninteresting extreme to date, honestly. The only reason I even went for this was because it's a ship (and kind of wave) carried entry extreme, so I knew I could beat it quickly. I was right, as I only took 995 attempts to complete it.
That being said, I think it's a decent level! The gameplay is nothing to really write home about, as it's a mixture of some fun parts balanced out by some awkward bullshit that got kind of annoying. In particular, I found the spider clicks in the middle to be really difficult to gauge at times, although that's probably just a skill issue on my end. I also found the sections of gameplay where you had to click one specific orb in a stream of fakes (such as at 55 and 60) to be quite annoying and finnicky as well, mostly due to how 2.2 changed orb priority to make that style of gameplay much more awkward. Other than that, the gameplay here is perfectly serviceable, and even decently enjoyable if you're good at ship and wave.
The decoration is also nothing super special in the grand scheme of things, but I actually like it quite a bit. I know I'm in the minority here, as most people seem to not really enjoy sillow's visual style, but I've personally had an appreciation for it's simplicity and effectiveness ever since I first heard about him. It is still fairly basic, though.
Overall, a decent level that I highly recommend for anyone looking to transition from insane to extreme demons. At the very least, it will get you better at ship and wave and get you used to hard levels that are carried by those two gamemodes, which happens quite often in this tier of difficulty.
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sorry about this gang