Review of Chaoz Overdrive

by
, 2025-09-20, 02:46:43, Level ID: 58046687
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says...

(Completed in 9/19/25)

Picture this: Chaoz Airflow if it was slightly harder, is a gentrified glow-slop remake, and the level never feels like it wants to work half the time. That's basically the best way I could describe this one.

This level is SO bad. Every part has something really annoying about them and the second half feels so much harder for how dysfunctional it was. I can go on and on by going through each part and talk about the problems they have but I will just bring up the one's that pissed me off the most. The first ship constantly spams the shake trigger and flashbangs you with every portal transition (as well as having sawblades that are very hard to see). The ball after just had to have very micro-tiny spikes at the edge of every platform. The dual ship isn't even centered and there's inverted slopes for some reason that really fuck up your control. The 63% UFO is such an eyesore and even with added click indicators they don't even align properly. And the dual at the end is really hard to see anything in, although that part isn't all that bad once you've learned it.

On top of that, the level is SUPER unoptimized. There were many occasions where my clicks felt really delayed or when my click pattern is completely different with each attempt, and it makes this already poorly designed level feel like a complete gamble. Mulpan's wave part is a pretty notable case because I feel like the click pattern for that part is always different each time I get there. I got nothing else to say. I fucking hate this one. Do not play it. Just stick with the original Chaoz Airflow.

Total Attempts: 1096

OVERALL1/10
GAMEPLAY0/10
VISUALS3/10
DIFFICULTY29/100
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sorry about this gang