A very divisive level that has came out in recent months. If you aren’t aware, this level was made for a Stereo Madness remake creator contest hosted by Waboo, with the total prize money of $1000 for first place.
This level’s main identity is being a visual showfest. That alone doesn’t sound very exciting, as there are hundreds of other levels like this, but I actually really enjoyed many of the visuals shown here, particularly its 4th-wall breaking elements. I especially loved the part at around 56% with the person going crazy and destroying all the monitors; Its such a batshit insane part that I can’t help but love how overboard Bli went with it. The fake death at the end also admittedly caught me off guard when I was first playing it, such a fitting finale to the level. And of course, Bli’s insane optimization skill continues to impress.
On the other hand, there are other parts that kind of feel like they were just made for the sake of it, such as that “high-tech” part at around 18%. It’s visually stunning, but it doesn’t really feel as properly themed as other parts in this level, making it feel overall less cohesive. Both ship parts also have this effect of rapidly changing the backgrounds and styles through several flashes, which is fine enough, though other levels have executed parts like this better. I think it would be way more fitting to have these backgrounds themed around GD block designs, or even other aspects of a mobile device, rather than just detailed, albeit generic looking environments.
As for the gameplay itself, yea its quite literally just a slightly nerfed version of Stereo Madness. This seems to be where most people take issue with the level in regards to its gameplay, and that’s understandable, it makes the gameplay feel rather unoriginal. However, whether this was intentionally done or not, I feel like the gameplay just being a reskinned Stereo Madness acts as both nostalgic and a subversion; I actually cannot think of a better level to remake that a theme like this would go with. That being said, the gameplay isn’t without its gripes; A few parts in the level don’t have any musical sync at all, making them feel awkward, and costing the level a bit of that Stereo Madness charm. And I didn’t think the aforementioned “high-tech” part needed to be entirely auto. It’s a pet peeve of mine when 2 star levels have completely auto parts.
Overall, its not a top tier level, and it definitely has flaws, but I found myself to have enjoyed Rage Quit a lot more than I expected. I’d argue the level is overhated, with many seeming to claim that it has absolutely no merit, due to it being made for a creator contest involving money, and others even think its the “worst level ever”. This is such a disingenuous mindset to have; Just because money was a reason for someone to make something doesn’t mean it has no thought at all put into it (By that logic, we would deem any piece of critically acclaimed media to be nothing more than cash cows).
But to be entirely fair, I think this level didn’t really deserve its mythic rating (and im 99% certain that’s why its even so controversial in the first place lol), mainly due to it lacking the substance and depth found in most other mythic levels, its better reserved for being legendary instead. Though it actually isn’t the weakest mythic in the game rn imo (Throat of the World can comfortably take that spot).
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang