Demiwolf is a very odd level in Alpheia's catalogue, and a fairly unique level overall for making use of a strange mix between 1.0 and 2.2 blocks for its designs. Despite the structuring being quite standard, this does make for an interesting and memorable aesthetic, with the newer 2.2 blocks creating some pretty unique shapes within the structures as well as strong contrast between the 1.0 and 2.2 sections.
Aside from this, though, the level is quite unremarkable. There's a sideways spider section, which is an okay use of 2.2 features for the time, but it's pretty standard and doesn't add much to the level. The gameplay is basic and lacks any real depth, but is serviceable enough for an easy level and is sightreadable. The colours, effects and backgrounds are generally simple to a fault, but not particularly bad in any section and generally just lackluster.
Demiwolf serves as a pretty barebones exploration into newer 2.2 features on the part of Alpheia, and is ultimately fairly unremarkable aside from the block designs. I would want to see more care put into other elements of the level like the effects and structuring, and better usage of gameplay movements and sync to make for a more engaging level. I would recommend this for star rate.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang