"honda accord" is a strange level, intentionally so. charlotte's style can only be described as unabashedly herself with unmatched creativity, and i believe no level of hers represents that better than honda accord. honda accord's gameplay consists of half original gameplay and half gameplay from other levels. all of these different gameplay elements are stitched together in a manner that fits the chaos of both the flashy effects that make up the decoration and the song that is incredibly noisy and messy. unfortunately, despite the creativity that i think honda accord oozes, i think the level's quality takes a nosedive once you get to the gameplay's balancing. the gameplay has two very difficult parts, the click sync mini wave at the beginning of the level (taken from crumche's "Charlotte Challenge") and the final wave of the level, which is just "sakupen hell"'s last wave three times in a row. ultimately, i think most people with an eye for creativity can get behind this level. while i would say the level is one that is far better watched and not played, i believe in charlotte more than anyone to become somebody that is very capable of making some of the most unique levels geometry dash will see
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sorry about this gang