One of the greatest easy demons of all time, a rare example of a good 2.0 level.
This level was an early demonstration of how to use the move trigger the right way. The player is given plenty of time to see how obstacles are moving in advance so no deaths to these moving objects feel unfair. Every part flows brilliantly to the next - a rare concept for 2.0 levels where blind portal transitions was the norm.
The wave parts are probably the hardest parts, but they are still mostly consistent with the rest of the level’s difficulty. Overall the whole level is well balanced with unique challenges in every part. The parts flow well with the level’s song as well.
I could see how people would criticize the visuals of this level, but I personally think the simple look here just makes the level more enjoyable. It looks way better than the average 2.0 level imo, even if it’s not necessarily breathtaking.
This is a must play level for any GD veteran. I hope RobTop puts this in a gauntlet at some point similar to Motion by TamaN
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sorry about this gang