Review of Future demoness

by
, 2025-03-22, 03:36:12, Level ID: 9229228
avatar
says...

I like to think about this level from time to time because it perfectly captures what made geometry dash so intriguing to me when I was younger. I only had the lite version for a bit and would sometimes search images of GD levels online. I would get results such as old 1.6ish map pack levels and they always looked really cool to me. For some of the demons, I would think, "how do players even make their way through that?" The intimidating structuring and ToE-styled deco was super cool to me back then and will always be a deco style that I enjoy.

Future Demoness I think is an evolution of that style. The primary reason being that it heavily disregards the typical satisfaction one gets out of "standard" gameplay in favor of making some of the most interesting structures ever made in GD. While "core" style has mainly been attributed to overdecoration and static structures, I think Majacko's core levels always stood out for this mindset of making the structures first and then making the gameplay fit whatever was created. The level does not have the player in mind and makes it feel more like an environment rather than a linear experience.

Another thing this level does that I don't see many levels do today is completely block out one or a couple grid rows on the top and bottom of the screen from player access to make space for interesting designs. It really adds to the machine-like atmosphere of level.

While some parts may be sup-par and music sync is lacking, this is still one of the coolest levels of its era and there's a reason it stands out so much in my mind.

OVERALL9/10
GAMEPLAY9/10
VISUALS9/10
DIFFICULTY-/100
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang