This level definitely got the right spirit SeemsGood. The description serves as a reminder of when it all went downhill. When playing it, one can realize there's a lot of freedom for inputs which works both in its favor (it's fun) and in its detriment ((arguably)janky transitions/orbs). Given how long and how janky the level is, it's relatively painful to beat. I still haven't beaten it to this day (I played it for 600 attempts or so).
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sorry about this gang