FIIIIIIIIIIIIIIIIIISH OMG OMG OMG OMG
really good gp compared to what the hell was going on in 2.0
gameplay flows REALLY well like dayum, but the visuals... yknow...
The best athmosphere | The actual feeling of being in Limbo | The ideal level | What being lost in thoughts feels like | Simply... good... (Visually and Athmospherically) | Gameplay wise its pretty meh sometimes XD, but I still think 6/10 is pretty fair
the same way Shrek tainted how studios made kids films, Nine Circles tainted the way we made effect levels.
Legendary Level. not much more to say. GP: 7/10 (Incredible for its time, but because of how unbalanced it was due to it being hacked, It takes the level back a little) Dif: 50/100 (50 is what I consider an easy extreme demon, 48-49 is extremely easy extreme and anything under that is simply insane demon) Visual: WOULD'VE BEEN 10/10 if the update didnt happen, it was THE hell style, an perfectly execution for 1.9, but the 2.0 update kinda ruined it a bit to me, will still give it a 8/10 tho. Overall, a 8/10
annoying to learn, satisfying to pull off
May not have been the first to use this style of epileptic deco, but is the level that kickstarted the "Circles Effect" trend. Overall a classic, pretty learny gameplay, not much to say. This is like, a pretty good starting hard demon, if you want to be better at wave. Visually... not a fan, I think the level lacks design. but being the first of its kind, I will overlook it. Overall a 7/10
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sorry about this gang