Junior Member · he/him
"The Ultimate Demon" it says. Well it is ultimately forgettable imo. Not good in execution and the levels chosen for this mix just feel random. The Demon Mix was an interesting concept, but dared to be attempted again, and it'll either fall flat or just not work at all anymore.
A retro 1.9 styled level that according to nasgubb, commemorates all of the many things he has done for this game. The level is quite long, but that's because he didn't want the project itself to end... alas, and I quote, all things have to come to an end eventually. It's meaning is quite deep, and understandable considering nasgubb is focusing more on his career as a motion designer. It's quite the level to conclude your GD Creating career... well... part of it anyway. Taking every single aspect of what you have done with your levels and turning it into something... more. I think that's the best way I can describe the level's decoration. It's something in which you have seen with nasgubb, but it's one in which a lot more was done with it. And for that, I think this level hit quite the mark. This is definitely one that I really like, but not just because it's a space themed level.
Enough practice and you should be able to get this all down in one go relatively fast, but it's nothing really special imo.
god damn it, i HATE the mirrored gameplay in this level even though it most likely does not have a mirror portal. But I also can't really hate it all that much, because actually it helps me improve and do better with mirrored gameplay parts, and the gameplay itself is actually good despite there being some difficulty reading the gameplay because of the aforementioned mirrored gameplay.
The level is pretty though. Really clean usages of particles, and very solid modern designs.
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sorry about this gang