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Junior Member · he/him

OFFLINE Last seen
2 days ago
Time spent online:
3 days, 4 hours, 38 minutes

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Difficulty
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Overall
010
Visuals
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Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

I really like the vibe and the atmosphere in this level. It brings you into this weird city, and as you further progress, or in MaxxoRMeN's case, "continue to have a great walk", the city progressively starts to grow more disordered, and it all starts to fade. The progression in the decoration is quite nice. You gotta appreciate the city aesthetic of the level, and it fading away into... nothingness? Idk. The gameplay though... this is gameplay I can get down with. Not necessarily for the upwards climb here, but the rest is pretty straight forward. Luckily the whole level sticks with the Beginner - Easy Extreme balancing despite Maxxor saying otherwise. But imo, so as long as I feel like it's quite balanced enough, I think that's more than enough. A real shame that I get an immense amount of lag from certain areas of the level, cause I would be so down to beat this. It's just that the area trigger part at the cube is too much for my laptop to handle. Still though, a damn solid level with high quality decoration and pretty simple gameplay.

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY

Bright, colorful, and very vibey. I honestly think this is one of the best NC levels we've had. Can't rate this higher though because I do think the gameplay is pretty wack at a lot of parts. I do wish it was balanced just a bit better, cause this is something that I can see myself going in the future.

-/100
DIFFICULTY
6/10
OVERALL
1/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
5/10
OVERALL
7/10
VISUALS
5/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This level suffers a lot from questionable decision syndrome. You make it an average run of the mill design level, then make it a beach themed level... and then make it a 1.0 level for some reason. Like, no correlation, no cohesion, just... toss it in because why not?

-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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