Junior Member
Extremely inconsistent in style and complexity which just kinda hampers the entire visual experience for me. You're just drifting along a bunch of pretty landscapes in this level which is a bit of lost potential. Train part and the ruins part are undeniably absolutely sick though those and the cutscenes are visibly kind of meant to be the focal point of Astralith and I don't think I'm really a fan of that...? I like levels with more even visual quality
Whirl I am so sorry you had to use this song
Generally mediocre premise of an alien takeover / abduction with an interesting twist where you get experimented on. The general aesthetic direction of the level is nothing too special, focusing on flatly coloured art designs throughout the level as the basis for its decoration. The blending mask filter tends to counteract the cleanliness of the designs as it makes the values blend in together more which I'm not really a big fan of.
I'm quite surprised that the designs made it past RobTop as the alien designs are somewhat disturbing despite the cartoonish style and blood is very clearly visible throughout one of the sections, but this definitely helps it differentiate itself from other event levels in a good way so I'm not complaining. Unfortunately the song does nothing to service the theme of the level but honestly I don't think the song is salvageable in any way lmfao
The gameplay in this is somewhat nondescript except that the balancing is really weird. Most of the level is 6* difficulty while the bossfight is easy demon difficulty, averaging out to about 8-9*. No clue how this got rated Easy Demon and Backstreet Boy didn't but oh well
diff: low 9*
score: 6-6.5
rating i would give: epic
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sorry about this gang