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OFFLINE Last seen
2 months ago
Time spent online:
1 day, 58 minutes

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Difficulty
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Overall
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Visuals
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Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
6/10
GAMEPLAY

Rate I would give: Legendary
This is like some old children's TV show episode in a GD level and the atmosphere is crazy

-/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

Rate I would give: Epic
I only just beat this level now so that I can review it and DAMN. I never had good feelings about Pxttxrn Sxxkxr because I didn't understand why people praise the idea so much, and while I still don't think the level is that revolutionary in any way, I appreciate its gimmick regardless. I intentionally played the level without any practice to see if it manages to achieve what it goes for and I actually didn't have any issues with the memory. It took me roughly 12 attempts, most of which I got killed by some bug or poorly sightreadable click. I wish those details got sorted, because then this would be one of the most enjoyable demons in the game. The decoration is nothing special but some details were nice. We need more levels like this

-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
3/10
GAMEPLAY

Rate I would give: Star rate
Some questionable gameplay decisions but the level is undeniably iconic, I still don't understand why Jonathan levels look so different

-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
4/10
GAMEPLAY

Rate I would give: None
Quite a whatever level, also the gameplay is a bit irritating lol

-/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY

Rate I would give: Star rate
Ever wanted to play a level which, in its 7 minute runtime, manages to achieve 0 progression and not do a single interesting thing in terms of visuals? This level has you covered. It looks okay and aside from its multiple blind clicks plays okay, it's just extremely overrated. If I played the average rate session's worth of awarded levels and this was one of them, Well Rested would maybe be among the best 5 levels in it. To call it one of the best levels of all time is ridiculous

-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

Rate I would give: Star rate
Cute level with line art, plays well

-/100
DIFFICULTY
5/10
OVERALL
4/10
VISUALS
9/10
GAMEPLAY

Rate I would give: None
Extremely generic design level that doesn't really do anything wrong but it also doesn't contribute anything to the game except a flukeable demon.
I appreciate that the gameplay follows level design principles pretty well though

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
8/10
GAMEPLAY

Rate I would give: Epic
This level is pretty cool for 2020 standards, I appreciate the exploration aspect, partially cause I get less punished for failing to sightread the level 😭 the visuals are pretty unique for their time, though some parts have aged a bit poorly

-/100
DIFFICULTY
5/10
OVERALL
3/10
VISUALS
2/10
GAMEPLAY

Rate I would give: Star rate
Interesting idea, obnoxious execution. Also, I can't play the part with the orbs and pads without looking up what to do because I'm colorblind

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Rate I would give: Feature (Mythic if it existed back then)
The only problems with this level are all caused by the restrictions of the 1.9 editor. It is unreal how far ahead of anything else this level was when it came out. 95/100

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sorry about this gang