avatar

Junior Member

OFFLINE Last seen
2 months ago
Time spent online:
1 day, 58 minutes

Filters

Difficulty
0100
Overall
010
Visuals
010
Gameplay
010

Reviews

Created Date
descending
5/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

Rate I would give: Epic
From my video: "...One thing you might not know about me is how much I adore both the concept and the aesthetic of things like wipeout and fall guys. As soon as 2.2 came out, I prayed someone would make a level like this and my prayers were heard. I really enjoy playing through it as there's a commentator and an audience in the background cheering for me, the music progressively gets faster and at the end I get an applause and take a photo with robtop, it's so good. I just wish that the level was longer and with more kinds of obstacles

I'm kinda tempted to make a level like this myself so if you ever see me build a level like this in the future, remember this video"
Full video:

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

Rate I would give: Epic
From my video: "I really like the sort of analog looking style that this level is going for, all of the design choices and effects that were used contribute well to giving it a very unique look, for example the way some blocks appear suddenly on the edges of the screen, the exaggerated paralax, the custom font, and honestly even the way the camera moves. It's cool how there are always only two colors present at a time but they're always distributed equally and the visuals still have the right amount of detail. The gameplay is also pretty good and all of it is sightreadable except for maybe one click where it's not too clear where you're supposed to go. The only thing that I don’t like about the level... is the song. [...] But anyway, I think neural pathways is sgamet's most solid level right now and I’m interested to see what he does in the future"
Full video:

-/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY

Rate I would give: Legendary
From my video: "...kiriia's style is so unlike anything else in geometry dash. How do you even come up with any of this? And because of the way things are textured, some parts don't even look like they were built in the game. They look like they were assembled out of images. The focus on striking patterns and the use of bold colors give the level this very specific vibe which kinda reminds me of things like casinos, bowling animations and old board games....... and the amazing digital circus- okay but you see what I mean right? I hope I explained it well enough"
Full video:

-/100
DIFFICULTY
5/10
OVERALL
5/10
VISUALS
5/10
GAMEPLAY

Rate I would give: None
I don't know who came up with the narrative that this level is enjoyable, but it's propaganda and you've all been brainwashed. Motion doesn't stand out in any positive way

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
5/10
GAMEPLAY

Rate I would give: Epic
Have you ever seen a level that was clearly made by an amateur creator yet they've put a disproportionate amount of effort into it? That's one of my favorite categories of levels, and Optical Illusion falls under it. This is purity in GD form. I just wish some of the gameplay quirks got fixed

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Rate I would give: Epic
Simple, fun, cute

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
4/10
GAMEPLAY

Rate I would give: Epic (Legendary if it existed back then)
Have you ever seen a level that was clearly made by an amateur creator yet they've put a disproportionate amount of effort into it? That's one of my favorite categories of levels, and From the Darkness falls under it. This is purity in GD form. 90/100

-/100
DIFFICULTY
0/10
OVERALL
3/10
VISUALS
0/10
GAMEPLAY

Rate I would give: None
I'm being so deadass when I say this is the only level to have singlehandedly given me suicidal thoughts and yet it's done it multiple times
Stella infection is literally the worst thing to happen to humanity

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

Rate I would give: Epic (Legendary if it existed back then)
One of not many levels that actually managed to hit different, though it was kinda ruined by the fact that it's the predecessor of shit ass 2.2 attention span levels

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Rate I would give: Epic (Legendary if it existed back then)
Very fun nature-themed level with positive vibes. 91/100

61-70 of 111
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang