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OFFLINE Last seen
2 months ago
Time spent online:
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Overall
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Visuals
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Reviews

Created Date
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-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

Rate I would give: Epic (Legendary if it existed back then)
I like fictional scenery that is completely unlike anything that exists in real life, and Made in Abyss is one of my favorite franchises. This level is a good adaptation of it, and after getting a couple of updates, I have basically no issues with it, though the level definitely would've been even cooler if it actually put some focus on the whole verticality aspect, which the story is entirely based around. 91/100

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

Rate I would give: Legendary
Very good vibes. Thanks for introducing me to this song. 92/100

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

Rate I would give: Epic (Legendary if it existed back then)
I like the underwater theme and Aquamenti is my favorite level with it. Very nice atmosphere. 93/100

-/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Rate I would give: Epic (Legendary if it existed back then)
Is this the first RobTop level rating? In any case, Geometrical Dominator has become my favorite because its positive and fun energy has remained unmatched since its release, despite the amount of user-made clones. There's just something so nice about running across clouds and rainbows and everything else that the level throws at you. Even though the decoration is mostly quite abstract, it really gets my imagination going and I know exactly what kind of environment I'm in. I interpret the non-rainbow bits as going through multiple temples.

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
6/10
GAMEPLAY

Rate I would give: Legendary
Have you ever seen a level that was clearly made by an amateur creator yet they've put a disproportionate amount of effort into it? That's one of my favorite categories of levels, and Fifqo Waterfall falls under it. This is purity in GD form. The level also has many easter eggs, achievements and a secret ending. 93/100

-/100
DIFFICULTY
6/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

Rate I would give: None
Nothing special, generic modern level but it looks nice and plays well

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
7/10
GAMEPLAY

Rate I would give: Mythic
Furorem has a fascinating style and this is their best work. It's one of those levels that look so unlike a standard GD level that they sort of hit the uncanny valley. This one is a must watch for absolutely anyone. 93/100

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
-/10
GAMEPLAY

Rate I would give: Mythic
One of the most creative levels I've seen, the fact that it's unpolished and kinda lags very much adds to the atmosphere lol. Pure aura
94/100

-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Rate I would give: Mythic
This level is a sort of compromise between Annihilation Nation and Triple Six, all three of which are among my top 10 favorites of all time. Just like the others, Necrocide is far ahead of its time and the style is instantly recognizeable. The gameplay is really good too. This has been my hardest level for 4 years now. 94/100

-/100
DIFFICULTY
10/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

Rate I would give: Legendary
This is one of the best ideas for a GD level ever. An end credits sequence for the game. If I had emotions I would feel them here

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