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Junior Member · she/they

OFFLINE Last seen
yesterday
Time spent online:
6 days, 7 hours, 31 minutes

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Difficulty
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Overall
11
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Reviews

Created Date
descending
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I've not been the biggest fan of these kinda art based megacollabs astrilith has inspired, theyre pretty much the largest offenders of this modern day megacollab syndrome and I believe this level belongs to that category no less. Cats are my absolute life force and just presenting them in your level in any shape or form already sells me for so much more than should be reasonable. I just dont really find the cats in this level particularly "cute" however, it reminds me of this meme that basically describes these modern day plushies with extremely saturated colors and massive eyes as "fake cute" while the naturally paletted plushies with bead eyes are more considered "real cute". I find the massive switches between styles, and just the overworked designs in general to make the characters feel unsettling, it feels like it's trying too hard to market to me and in turn just looses the charm it could’ve capitalised off of. The sound effects make this issue worse by just being kind of a nuisance and they make the cats feel like they're pushed in your face way more than is necessary. The designs in this level arent all bad, I love the stretched kips inspired cats halfway through the level and some of the block designs work pretty well even with my preconceived biases. However, the biggest issue lies in how most the designs mash together, it never feels like there is any breathing room the way every second or so a new cluster of designs or foreground asset takes up all the attention, everything is very compacted. Overall I cant say im a fan, tho I'll say that the art itself is impressive and I think it leaves room for some potential at least.

-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Both pipenachho and grax had some massive fall off ever since this update released and funnily enough the levels theyve been releasing feel like one of the same. From the ugly, overrendered art assets that take over the entire screen to the non existent level progression and gameplay, all these levels look like overstimulating AI generated reels meant to appeal to young impressionable children. The future for the game is looking pretty hopeless if these sorta works continue to be highlighted as the next big community spectacle.

-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

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sorry about this gang