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Overview

Difficulty24.10/100
Overall4.62/10
Gameplay5.31/10
Visuals6.30/10

Reviews

Created Date
descending
avatar
2 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
5/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

D1 haters up ahead!!!

Men will see BER ZER KER and think “HELL YEAH”

avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
4/10
OVERALL
8/10
VISUALS
5/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

BER ZER KER's main flaw isn't in its relatively unengaging and unimmersive gameplay (levels such as Out of Place have minimal yet immersive gameplay), it's in its lack of theming. I love Grax as a creator; he makes unique and well-polished levels, such as Transtellar and Broken Signal, that I really like. However, this level is DEFINITELY the worst thing he's created. It's not even that bad until you compare the level with literally anything else he's worked on. Why is that? Likely because this level has no theming/direction. I can't blame Grax, since he built this level in only 2 weeks, but this level is REALLY rushed, and we can see it in how this affects the ideas and theming department. In this level, there are many random and disconnected things going on. We go from an alien drone-thing to a burning city to Jason Voorhees from Friday the 13th chasing us. One must ask oneself, "What the hell is going on? What are we even doing?" when playing this level. It could be argued that doing this is to represent the chaotic nature of the song, but there are many better ways of doing this. My suggestion? Theme it around escaping the city in ruins. It would have maintained the chaotic energy of the song while giving it actual theming and progression. Instead, the level's theming feels like the "random bullshit go" meme and I'm overall not a fan of this.

Theming aside, the decoration is also very inconsistent. I actually really liked the first few parts, but right after the part with the NCS visualizer, the decoration becomes very messy and feels unfinished. Of course, if Grax had more time, he could have done this level better. The gameplay is all over the place. I think where it starts to fall off is at the drop, since the gameplay after the drop is very minimal and also very unimmersive, as personally I didn't really feel a sense of atmosphere when I played that level (some may differ though). Overall, if Grax had more time, this could have been a fantastic level, but alas, it's a shame that it had to turn out like this. Something this rushed should not have even gotten top 10, let alone first place mythic. I think it's legendary worthy but I'm sad to say that I didn't really like this level all that much.

avatar
3 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This isn’t an extreme demon you can’t make it be best viewed as a nexus showcase rather than a level

avatar
3 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This level is substanceless, but in a unique way I think. It almost seems like Grax made a level with a greenscreen background and then inserted totally random videos with zero rhyme or reason to it, just to flash something on the screen that makes his level overstimulating enough for the Nexus audience to applaud it. The gameplay is pretty terrible too, with some erratic and unpredictable direction changes as well as camera controls really weighing it down. In a way, Ber Zer Ker perfectly exemplifies what it takes to win a contest like this nowadays, and its really sad to see.

avatar
4 months ago
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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Info

All66
Reviews Only31
Ratings Only35
ID
110774313
TitleBER ZER KER
CreatorGrax

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sorry about this gang