avatar

Junior Member · she/they/he

OFFLINE Last seen
13 minutes ago
Time spent online:
12 days, 19 hours, 44 minutes

Filters

Difficulty
0100
Overall
66
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Rafer is the closest creator to surpassing design creators like Hinds in terms of color work yet I lament that aside from the godly color work being done here I struggle to really attach myself to anything else other than the main volcano equalizer effect. The rest of the level feels a bit of a wash- I'm glad Rafer didn't go all out with the move trigger the same way he did in Blood Sugar or Sky Tower, but its uses here are still more hurtful than helpful. Also his trademark coins are stupid.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I personally do not like the update that Jax made to this level during 1.7 but I think it still is a decent, fun easy demon. They know how to make fun ball and ship gameplay and while I think some of this cube gameplay is questionable, I think there is some space for the precarious style they use for it. Obviously Jax doesn't stack up to today's huge standards but I still think this level is better than a good portion of levels released today.

461-464 of 464
10results per page
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang