Junior Member · she/they/he
Awesome. That final cube is one of my fav individual parts of the year. I feel that a lot of people probably don’t like the 2.2 camera work being used in a 1.9 styled level, but I think that if you need to get a point across (in this case, conveying a dreamlike labyrinthian feel), you use whatever you can to help strengthen that.
I love how fast and loose you can play this level with, it really sells the sort of carefree attitude that the title would suggest, and it works really well since the gameplay is already very engaging so it makes it feel a bit like a playground. I feel that if it were more railroady like other contemporary non-demons it would lose out on the sort of interest that I think this level brings. The decoration is also pretty nice too, especially that first cube. It's spring fuckin break babey, I can do anything I want!!!
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang