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Junior Member · she/they/he

OFFLINE Last seen
9 minutes ago
Time spent online:
12 days, 18 hours, 47 minutes

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Reviews

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-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

lucasyecla99 used to blow my socks off with their work- everything they worked on from Ocular Miracle, to Molten Gear, to Deception Dive- it used to be all peak in my mind, before they started to age really poorly. It's quite a shame that they never really released a lot of solo work, because I think that unlike their megacollab parts, there's a lot more exploration of their style in a level like this, where there's the ability to create progression and develop the style naturally over time. And develop they do! It's awesome to see the level get gradually more frantic, as more color and details are piled on, and while it isn't done in the most elegant way, I think its for the best. That, combined with the heart-pounding music, makes this such an exhilarating ride.

That being said, there's a reason why levels like this don't exist today. Not just because it's a very ambitious style, hundreds of thousands of objects worth of ambition, but because it's really messy- the clarity is just not here in this level, and there's such a mismatch in detail during the drop that it feels a bit comical.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Feels very in spirit of GD yet still very polished like a lot of more modern levels are. Love the progression here as well. +1 point for using a lot of GD iconography in structuring without it straying away too much from the tone, that's excellent tact right there.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

The inverse of Black Blizzard, with its colorful palette and a larger focus on the predrop. This is one of the few times that a remake has gotten close to replicating the greatness of its original, although I can't really say that it does anything specifically better than the original- there's just too high a bar that was set here. Still though, I think this is one of the most impressive levels with how stacked the deck is against you conceptually- give any other creator this assignment and they would've floundered spectacularly.

-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
2/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

A smorgasbord of designs smeared with no regard for the strengths and weaknesses of OG Bloodbath. You would think with remaking Bloodbath there'd be nowhere to go but up but they seriously fucked a lot up on an already flawed level.

-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I abhor the gameplay especially at the drop but everything else here decoration wise is too fucking good. The level’s theming serves as an alright, albeit very corny, allegory for depression/suicidal/ intrusive thoughts.

-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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sorry about this gang