Junior Member · she/they/he
Bordering on a 7. I’m absolutely in love with the way this level’s style gets developed through its runtime. Maybe a bit too visually consistent the whole way, but I love the motifs and designs in the earlier parts being remixed later on with new decorations interspersed. Other than that I think my other complaints lie in the pacing and polish- it’s a smidge too long and a smidge too unpolished at a few points in the first half. But when it gets rolling, oh my what a great level. I’m hoping more design creators take inspiration from this, it really taps into what GD’s editor excels at.
it’s so peamm… i am not to knowledgeable about topology (yet) but it just looks so cool- I always love seeing math related things in GD. i kind of wish we could see the interior/exterior areas distinguished from one another but I defo feel that would be a nightmare to build so,
not great song rep, especially how the color work is non-existent. you have this awesome synth arpeggio playing the whole time and you're not gonna do anything with that in terms of gameplay and decoration?
i think the first part with the vanishing blocks slightly moving around is fantastic though, I wish that type of style was kept throughout the entire level.
Much, much less polished than that thumbnail would lead you to beleive
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sorry about this gang