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5 months ago
Time spent online:
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Reviews

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DIFFICULTY
2/10
OVERALL
5/10
VISUALS
2/10
GAMEPLAY

So i beaten sidestep, and here's my thoughts about it.

The first cube is pretty straightforward, I think it's just ok for me, That's all.

Well the first ship.... I would say the same thing, if only the 11% hold wasn't so trash to do. This is like my first obstacle when trying to beat this level because the way you do this part is so janky to do even tho i found my most consistent way of doing it, like WOW it literally sucks so bad to play. The other parts of the ship is just free tho, i just try to not fuck it up when passing the 11% chokepoint.

The Ball Part is just a whatever part for me, nothing interesting about it.

The first drop is probably the most satisfying part for me out of the entire level, but with the 11% bullshit on the first ship, it just makes me mad whenever i die at this part which is pretty sad since i actually think this is a very enjoyable part, but well, it is what it is. Also for some reason if you enter the 33% in a weird way, you would randomly die to the transition to the ball which i found out randomly for 0%.

Also the transition from First Drop to Second Part was so hard to me at first since the transition from 2x to 1x speed felt so weird to me and i had to do a triple spike which made it pretty hard, thx god there's was an orb that opens the 1st coin and it skips the second triple spike which is nice.

Second Drop just needs consistency, i sometimes get stupid deaths here and there on the second drop but i got consistent the more i played it. Also i somehow die to 49% a couple amount of times and idk why, it's just a random part that i should get past easily but i somehow die to it for some reason. The ufo is straightforward and you need to somehow hold 53% right or else you hit the hitbox of the groundspike on the blue portal but that's all to it.

The dual part is also pretty straightforward, you just need to buffer some orbs and you're good to go. 68% used to be rng to me until i discovered waiting.

And the 73% ship...

This part is easily the hardest part out of the entire level and it's somehow the part i took the longest to get consistent to. The first half of it is ok but the second half (The part when you hit the big portal) is literal rng to me, 78% and 79% hold was so hard to get consistent to since sometimes i either get too high up or too low especially the 79% hold. I either go too high and get 80% or get too low and hit the spikes. Thankfully i got more consistent the more i play it and even tho it's not like free to me, i find it significantly easier now.

I had no deaths on 81-91 from 0% since it's one of the easier parts of the level.

And the last ship.

This ship was just rng to me when i tried to practice it. Some days i pass it pretty easily, some times i barely pass it. For me i think this is just a part that you will get consistent to if you play it long enough. I got 93%x3 and 92% but i beaten it so idrc.

Also this is the first level where i actually needed to rant to my friends about how bullshit this level is.

So in conclusion,

My experience to this level is completely ruined by unnecessary chokepoints.

Enjoyment: 1/100

Ratings:

GP - 2/10

DECO - 5/10

SONG - 4/10

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sorry about this gang