Junior Member
I really really really wanted to like this one more since I think the level opens very strongly. Ambient songs are super underrated in GD and the first part almost nailed it, stunted by the glitch effect and weird black structures. I think the whole level would work a lot better if it stayed like this, but it unfortunately doesn't. Honestly I think the visuals and song on their own are both super interesting but they just clash together in this level; the effects are way too sporadic and intense throughout and the percussion is basically unacknowledged which is a shame.
ps. To have this kind of outlook on experimental levels while also hating stuff that actually goes somewhere with its runtime is inexcusably lame. I harbor little critical restraint to somehow who treats "quirky" levels like they're somehow ruining the game, when they often contain more substance than anything else you'll find.
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sorry about this gang