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OFFLINE Last seen
2 months ago
Time spent online:
7 hours, 55 minutes

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Difficulty
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Overall
99
Visuals
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Gameplay
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Reviews

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-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

hype moments and aura

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

I saw this level a good time ago on the Hidden Gems account on Twitter so it was fun to finally play it. The decoration is obviously a lot less detailed than your average 2.2 level, even the ones I've commonly gravitated towards, but the colors and structuring are cool enough that the effects are more than complemented. Due to the name the color work seems to be the main ethos of the level, and while it wasn't my favorite part of the level it definitely helps it stand out among potentially similar stuff. Speaking of which, the gameplay was easily the highlight here. This sort of symmetrical non-dual gameplay is pretty uncommon - the only other example I remember is Calm Frenzy by Puueds - but the looseness it creates throughout cannot be understated with how well it fits the level. I only did two practice runs, but it was very fun to figure out and if I ever get around to it I expect it would be fun to beat as well. RGBwhereGisGold is a very unique experience throughout, I highly recommend playing it for yourself!

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This was such a cool fucking hardest I've never had this much fun with the game since me and my irl were doing a study session that turned into me beating a new hardest

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

Probably the single most divinely insightful song choice of the last few years

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This is the 7th review of this level on the site and yet the first of full length... curious...

Anyway EBL! I obviously really really like this level but I think its place in Electric's level "catalog" is a good place to start. Starting from their oldest rate Modus and some prior levels like Wasted, ElectricNJ levels have had an impressively constant rise in quality even through 2024, ignoring Generation23 since that level is phenomenal even today. This not only means that EBL stands on a long line of really great levels, but I'm always looking forward to what Electric will put out next. Their run in 2.2 has been especially fun to watch, also accompanied by some well-earned epic ratings. As such, I don't think their levels have peaked, but EBL would certainly be a worthwhile one.

Everything from the title to the bizarre gameplay to the score counter contribute to an incredibly communicated sense of uneasiness and chaos. I'm not sure if I can find a word that describes it better than "foreign" - I've scarcely seen this vibe from any piece of media out there. I would most liken it to those videos of the insane pool apps with the funny trickshots, is this a common vibe among Chinese games? Anyhow, while the atmosphere is important to why I like ELB so much, what really sold the 9 was the gameplay. I'm very much carried by high cps and timings, and I find the learning process for confusing levels to usually be the most fun part, so it feels like I've been due to find a level like this. Everything is so obnoxiously intimidating but once you really dissect the level it feels awesome. The last wave is especially absurd looking but it's actually very smooth to play and I sightread like half of it. Count on me beating this soon!!

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sorry about this gang