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Junior Member

OFFLINE Last seen
yesterday
Time spent online:
13 hours, 32 minutes

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Difficulty
0100
Overall
88
Visuals
010
Gameplay
010

Reviews

Created Date
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-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

This looks so fun to play wth. I love how the structures and orbs are arranged! It follows a pattern and diverts from it depending on the music - very nicely done :> also that BALL PART??? chefs kiss, genuinely perfect. kinda wished the visuals could have done a bit more. also, i didnt really like the last part :/ all in all, an 8 :))

-/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

This just feels so fun! The level name already hints at what the level concept is going to be, but honestly my only gripe is that it didnt lean to it MORE. Some parts feel complete (like the ship and wave part) which kinda takes away from the levels concept for me. But, the cube maze, the robot and the spider? Amazing. I had the goofy walk animation on my robot, so when I was going on top of the mountains - it kinda felt realistic lmao. The cube maze also felt really nice to explore through finding little details sprinkled around :>. Plus, that coin? SO goofy yet fits the level perfectly. Even though I didn't really like the wave cause it felt complete - that effect in the bg???? SO good! All in all, an easy 8 :>

I also didnt forget about how when the level ends, it hits the note PERFECTLY! Its SO satisfying!

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

the level having bare gameplay and way too much detail is why i love it so much. its a near perfect parody about "realism" levels that take themselves too seriously. plus the ending was funny lol.

-/100
DIFFICULTY
8/10
OVERALL
10/10
VISUALS
8/10
GAMEPLAY

Very sweet :3 The energy in this level is soo heartwarming! But, knowing the dark undertone - it makes me feel really weird. I was about to praise you for the subtle nod of Falling Up in the second part, but now I want to praise you even MORE for how well it fits with the theming. Interpreting Falling Up as "getting high with drugs" is incredibly genius, I TRULY congratulate you for that :)) The visuals depicts this theme SO well! like the "galactic shapes" within the sky background. Also, I would like to think that the dual depicts seeing yourself in a hallucination but that may be a stretch :P. Genuinely amazing work on this, and hope you're doing well now 🙏.

-/100
DIFFICULTY
8/10
OVERALL
10/10
VISUALS
6/10
GAMEPLAY

Such an interesting level. The use of shaders in this level to create atmosphere is impeccable! It's so well done. The song isn't usually the type of song I like, but used in this context - it works really well. Probably thanks to the perfect song representation!! It couldn't get better imo. Plus, love the subtle details like the small default cube jumping in sync with the lyrocs, and the "I am SGameT" sequence at the end. It's the gameplay that just doesn't excite me - it's just standard sync gameplay. I do respect the creator for making the gameplay simple in order for the player to synthesize the text in the level, but still it doesn't help the gameplay from being kinda bland :/. Overall, great level! Will definitely be looking forward to more levels from SGameT :))

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

very cool :))

-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
-/10
GAMEPLAY

Incredibly well done. Love the name alot because that is exactly how it feels to play - a traveler exploring unknown lands that they aren't welcome in. Also, love your choice for making the gameplay as weird as it is to convey the sense of mystery and unwelcomeness. The song matches perfectly with the vibe you're going for. And to think that this is your first level, you have great things awaiting you in your future :> I will be waiting :)

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sorry about this gang