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Junior Member

OFFLINE Last seen
3 weeks ago
Time spent online:
18 hours, 52 minutes

Filters

Difficulty
0100
Overall
88
Visuals
010
Gameplay
010

Reviews

Created Date
descending
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

as the game implemented more and more novel technological tools, the community has progressively moved on from the art of classic auto spectacles. these kind of map are very special and in retrospective can be appreciated for their masterful structuring.

playing a map of this kind is like going to an amusement park. there used to be a lot more of them, and the ones still standing today are not as frequented. but you can still have fun time. lunar fantasy is one of the great remaining rollercoasters. cube jumps all around the screen, the stars are shining and the weather is nice

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

recaptures the unpreoccupied charm and calmness of the always simpler old times. Insendium and dorabae. and other things.

the aesthetic touch is knowledgeable and elegant. with a magic trick, the dullness is used as a lullaby for the curious souls. a safe space, no spotlights.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

sense the textures of a new dimension. explore a different kind of nature. create something never seen before and forget about your past life. just like finn in the pillow world episode.

the city is enthralling, kind of unwelcoming. like a texture spreadsheet for a game that is unknown. that is the word, texture.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

it was always both really fun and really funny for me to create silly stereotypical red extreme demons in the editor, but those projects never ended up materializing into a full map. sakupen end went ahead and created the ultimate behemoth to this approach.

the map can be accussed of many things. shamelessly red, impossible, stupid, generic, nine circles, ugly, etc. but never boring. and filled with charm

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

a winter map does not always mean a cold map. in fact, the scenery built by wed15 creates a rather warm perspective of these times. a reminder that everything has not always seemed so fake. that there is always a lit lantern and an opened parasol coexisting around the globe. everyone needs nostalgia at some point

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

never crab it doesn't get enough credit. it only has been available to the general public for about two and it has already solidified as one of the goats in the crab department. its nice for a crab like this to appear once in a while, nobody was waiting for it, but it came and made an impact nevertheless.

when you get hit by the epics laying within the crab you realize that every creator is lying to themselves right now. every one of them, except for crabzilla (and maybe TAL9988).

from now on you're only allowed to choose creo music (hyper-demented) for your crab if its gonna look like this

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sorry about this gang