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OFFLINE Last seen
3 months ago
Time spent online:
2 hours, 6 minutes

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Reviews

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49/100
DIFFICULTY
6/10
OVERALL
8/10
VISUALS
4/10
GAMEPLAY
49/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
7/10
GAMEPLAY

Pretty solid 1.9 demon. The decoration isn't anything noteworthy, but it is pretty solid and somewhat retains that classic feel. It is currently one of the hardest insane demons in the game, and it kicked my butt a bit. The waves are particularly brutal, and even outside of those, it doesn't let up with the difficulty. Despite that, I did enjoy it. I just got a bit unlucky with dying at the last UFO a few times. I would recommend this to anyone looking for a challenging insane demon.

50/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

Cataclysm is a very iconic level, goes without saying. I always loved how this level looked. It felt very intimidating, and it always felt like an extreme demon. However, I stayed away from the level for a while since I never really heard great things about the gameplay. I eventually sat down and beat it in a few hours, and I really enjoyed it. It got consistent, surprisingly, and it felt very fair for the most part. Granted, this could have been because I was more than skilled enough to beat the level. Perhaps I wouldn't have enjoyed it as much if I went for it as my first extreme, but who knows? Anyway, I think Cataclysm aged well in terms of gameplay and design and I would recommend this to anyone who is looking for a beginner extreme to beat.

47/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY
50/100
DIFFICULTY
2/10
OVERALL
2/10
VISUALS
1/10
GAMEPLAY

While I do like Split72 as a creator, FURY OF 500 was just something that I did not enjoy at all. A basic room-based platformer with minimal decoration already drives down the experience quite a bit, and even more so with the fact that the difficulty spikes a considerable amount in the last 100-150 rooms, not letting up with each successive room. The only enjoyment I got out of this were some of the room designs being silly, so that helped. For the most part however it was very brutal and unforgiving, especially with how unlucky I got at Devilmine's 1/50 chance room. Took me well over 250 tries which was unfortunate. Overall, I would absolutely NOT recommend this unless you just want an easy platformer extreme demon completion. Even then I would suggest playing something like Throat of the World which would make for a considerably better and more thrilling experience.

48/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
6/10
GAMEPLAY

Wolfstep is quite an interesting and unique level. It is absolutely chaotic in every way and it works quite well. Rlol did not hold back at all when it came to the blinding visuals and the intense gameplay, which both have their ups and downs. It creates a very unique experience for sure but it isn't exactly a super enjoyable one. Not to say it's bad, but some sections like the first ship and the wave can be especially brutal with how tight the gaps are and how blinding all of the objects are. I do love Wolfstep a lot even if it has its drawbacks. It's quite memorable and even though it wasn't a 10/10 experience for me, I would still recommend it just to get a taste of how chaotic some levels can get. Just be prepared.

41/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY

Very nice easy Insane Demon that I would recommend for people looking for a first Insane Demon completion. It tests a variety of gamemodes and scales in difficulty with the intensity of the song which I love. It gets very hectic towards the end while still providing quality and fair gameplay. The designs are also pretty sick and I think they hold up very well despite the fact that this level is over 7 years old. Really solid level overall.

44/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

Really awesome skill-based Insane Demon. Not sure if I would advise doing this as a hardest since this is pretty brutal in the sense that this level is very straightforward and has near-zero learniness to it. I had a blast with this but that is most likely because of the fact that this was well within my skill range. The deco is also pretty sweet. Nothing mind-blowing but it's still just a really solid design style that works well with the song.

7/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
6/10
GAMEPLAY
40/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY
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sorry about this gang