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Time spent online:
1 hour, 10 minutes

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Difficulty
0100
Overall
55
Visuals
010
Gameplay
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Reviews

Created Date
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40/100
DIFFICULTY
5/10
OVERALL
8/10
VISUALS
2/10
GAMEPLAY

I managed to beat Fratura in a one single day, but I can't say I was particularly impressed. For a Tier 8 demon, it felt like an unbalanced garbage. Gameplay felt really inconsistent, and it was disappointing to see it as a Weekly Demon. That being said, the decoration was undeniably well-done, and the song was really catchy. It definitely gave me some vibes reminiscent of Hinds style, which I appreciated. Ultimately, visuals and song were the highlights of an otherwise mediocre experience.

62/100
DIFFICULTY
5/10
OVERALL
6/10
VISUALS
3/10
GAMEPLAY

As someone who beat this level, I'll give an objective view. Difficulty-wise, Once Again is definitely an Extreme Demon, harder than Acu, TROLLMACHINE, and Cataclysm, but probably a low-end tier Extreme. It's consistent, but swingcopter part at the end is a literally nightmare. It's the hardest part by far and I died on it like, six times. Pre-drop is kinda boring, so gameplay overall gets a 5/10 from me. The decoration style is old-school 2.1, very reminiscent of Korean collabs like Visible Ray. There's even gameplay inspired by Visible Ray in Once Again. The decor is fine, nothing amazing, nothing terrible. It's just kind of there. Overall, Once Again is a relatively accessible Extreme Demon, if you can learn that swingcopter. The decorations is a nostalgic trip to early 2.1, which some might love or hate.

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sorry about this gang