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Banned

OFFLINE Last seen
6 months ago
Time spent online:
2 days, 7 hours, 22 minutes

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Difficulty
0100
Overall
99
Visuals
010
Gameplay
010

Reviews

Created Date
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100/100
DIFFICULTY
9/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Funny level, but not quite as funny as PAHC Never Clear which can be reviewed at the following link:

https://hyperbolus.net/level/115484694

35/100
DIFFICULTY
9/10
OVERALL
6/10
VISUALS
10/10
GAMEPLAY

GO YOU by PAHC is the eighth (or ninth depending on whether you include SAVE AS) level that you visit while playing Over Again by PAHC the intended way. If you get 15000 dollars / coins / whatever currency this level uses idk, you get 1/4th of the next code to progress in the puzzle hunt.

This level is like the GD equivalent of the old Flash Game Achievement Unlocked. It satirizes the gaming industry's focus on achievements by adding 200 achievements for the most minute tasks imaginable. You get achievements for jumping, dying, talking to NPCs, etc.

You need 175 achievements to beat the level and 193 achievements for the coin. I appreciate that you don't need the hub door achievements to get the coin (they're missable) but I wish this had been communicated better as I thought I was locked out of the coin on my first playthrough and reset with over 150 achievements unlocked.

The coolest part of this level imo is the level's economy. You have four different jobs available, and doing each job gives you currency that you can use for different tasks like gambling or shopping. In particular, the jobs for annoying NPCs and watching ads are really funny and show a modern 2024-2025 spin on this classic flash game.

Overall, GO YOU is one of the most fun easy platformer demons out there. I always recommend this level to people who just want a stressfree level. My family who have never beaten Stereo Madness are able to beat this level, so I think that's a testament to this level's good design. Visually it can be a bit cluttered (especially on mobile with the 2P controls obscuring the gameplay) but this is a minor gripe as it's an intentional part of the level's gimmick.

It is a bit baffling how this level got rated demon though - nothing about it is harder than 6 moon difficulty imo. It can take a long time to beat depending on how optimized your achievement routing is, so expect to spend up to 20-30 minutes beating this level the first time.

35/100
DIFFICULTY
9/10
OVERALL
9/10
VISUALS
7/10
GAMEPLAY

Cosmic by PAHC is the seventh (or eighth depending on whether you include SAVE AS) level you visit while playing Over Again by PAHC the intended way. Dying to the first spike in this level 20 times reveals 1/4th of the next code to progress in the puzzle hunt.

According to the level description, this level is supposed to be an "exploration of grief" - sounds like this dude is just running out of ideas. He saw SAVE AS popped off as an "exploration of dementia" so he thought Huh, I wonder what other human affliction I could milk to get clicks on my account and settled on grief.

I honestly had no idea this level was about grief until I read the description, it feels like an afterthought as a theme. The song in particular seems very unfitting for a level about grief.

That being said, this level is alright for what it is I guess. It has some neat effects that remind me of Lonely Travel due to the grayscale theme. The gameplay is alright I guess, nothing amazing.

This level also ends with yet another of PAHC's monologues. People commented on PAHC Never Clear by WKGames that WKGames needs an ego death, but somebody else clearly fits the bill.

In all seriousness though, I am sorry for PAHC's loss. The death of a family member is never easy, and I find it cool PAHC managed to channel that grief into a creation like this.

I would prefer if he hadn't channeled it into giving WKGames a 12-hour comment ban and calling him an "A-Hole", but I suppose Cosmic makes up for these outbursts.

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sorry about this gang