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Junior Member

OFFLINE Last seen
2 months ago
Time spent online:
1 hour, 48 minutes

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Difficulty
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Overall
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Visuals
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Gameplay
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Reviews

Created Date
descending
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Amazing escape room experiences that you can find in gd. The lore, the details, the puzzles are all so well made I can only see this getting mythic.

-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY

I can get why some people dislike some aspects of this level but personally I think this level was very sight readable and had a good amount of details and swag atmosphere. A good event level for April fools and worthy of its mythic rating I think even if it wasn't mind blowing it still had charm.

-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

What insufferable behavior you exude. You are a parasite in the community this is just embarrassing.

60/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

This is one of the gd platformer levels that I spent hours and hours on because it was really fun to learn and replay with different strategies. I love card games and all the card art and designs just are perfect for a mythic level. I would play this again and again even now after I completed all the coins. Controls are still pretty good for a gd level and difficulty might be on the harder side for people who don’t know card games or games similar like balatro. By far the best level on the gd servers for platformers so far.

-/100
DIFFICULTY
3/10
OVERALL
3/10
VISUALS
-/10
GAMEPLAY

Creator upset the level didn’t get legendary. Everything looks so glossy with the colors and quality is inconsistent. Has parts that completely lack details. I was suspicious this was ai but I might be more like a reference but it still looks very off. Still not a huge fan overall.

20/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
8/10
GAMEPLAY

Your collab is an exceptional twist to a cookie clicker base idea. Letting the player create collabs in a gd level is a perfect way to connect with the game itself and is definitely something Rob is looking for in platformers. The colors while not very flashy but accomplish what the level is trying to do with greyscale along with the animations and different buttons. There’s your traditional upgrades you can buy that improve the currency and popularity and there are multiple ways to go around beating the level as you can really optimize the trends or just go full long long long creation time levels that give a ton of points due to quality level. For almost 40 sends at 39 I’m baffled why this hasn’t been rated yet when it provides a game within a game experience to the player that works with any player skill level.

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

For a first platformer Froglights accomplishes a lot for a simple but effective style. It will test your skills with slope momentum and your will to climb to the top! The colors work well together to create a vibey atmosphere relevant to the title.

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sorry about this gang