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OFFLINE Last seen
17 hours ago
Time spent online:
9 hours, 35 minutes

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Difficulty
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Overall
55
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Reviews

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-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

interesting little platformer first rate here. the concept is a bit interesting, though it has been done before with levels like "Everything kills you" by thearmyants, but i do think it separates itself a bit through just how silly it is.. each room is filled with silly demotivational posters, and the level's second half features a bunch of silly original gameplay concepts such as death to greed (picking up three dollars on the ground), death to boredom (spending too long looking at fine art), or going on a date with a spike and having 9 children. YIPPEE!!!! on top of that, the level changes visual style often and manages to look pretty neat for a first rate most of the time. neat stuff

so that all sounds pretty good and all, but unfortunately the level's execution ended up bringing it down quite a bit for me.. mainly just how unbalanced this level was. some sections were noticeably more unfun and tedious than others. in the first half, the size portal room and the teleport portal rooms were much more difficult than the other three rooms there were. i feel for a 9 star the size portal room was a bit overly reliant on annoying coyote jumps, and the teleport portal room really just was TEDIOUS thanks to a low ceiling and really small platform making a jump really really unintentionally difficult. and that part's only at the start of the room, so then you have to go through the rest of it and not screw up or risk going back to square one through more low ceilings and uncertain jumps. in comparison, the room where blocks constantly shifted in size was extremely straightforward. the second half was a bit more well balanced, though still suffered a bit during the aforementioned greed level being harder than all the other rooms by a long shot.

in addition to the balancing, the level only has one song playing for almost its entirety as you platform, being a sort of hazy, lo-fi ish synthwave song. i probably wouldnt have minded it as much if the rooms werent so unbalanced and i was stuck listening to it for about 38 minutes, where i got really sick of it really quickly. the only time it really changes up during playtime is in the brief spike dating section. so thats not very fun.

the creator's thankfully said in the comments that he's looking for balancing issues in the level, so i hope that some of these are ironed out in the future and the level becomes a lot more fun, but until then i cant really give this level the highest praise in the world, despite its charm. the creator is certainly very promising in the gameplay variety department though, so i hope to see more creative levels like this in the future :3

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this level is alright I guess. pretty standard glow level in most aspects, the gameplay is there and respectable, it’s pretty to look at, neat colors and such! a funny thing about this level is how at the drop it goes “duals? why not” and then you get approximately ten seconds or less of dual gameplay that immediately goes into a single player wave and then the level ends in the middle of the drop. not very memorable but like I said yeah it’s alright

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

a very messy level. lots of fakes that play weirdly. just starts really falling off in quality after like the midway point and the level design becomes like. random almost? like Theory of Everything jumpscare! end of Theory of Everything jumpscare! super strange. also a weird chokepoint at 27 with the mirror portal obscuring your ship height. level also ends weirdly with a series of orb clicks that don’t feel correct to hit even when it IS the right path, and the level ends in the middle of the song. I don’t know. this is a level that exists

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

contains no meaningful difference separating it from other levels from this creator. the song’s always nice and the gameplay is alright but in my mind it’s already blended together with the rest of their levels. unless electricfire releases something truly special I don’t see any reason to rate any of these above a five

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

this is a level that has gameplay. it has decoration. it was created and rated. you can’t go. attack

very funny level. not much else here

-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

im not entirely sure why i beat this or when i beat this. or why this is insane demon. but it sure is a level alright. im not gonna say it's a bad level, but honestly me beating it was mostly a trial of beating my head against a bright, flashing, effect-filled wall. i think the concept is funny and the level itself was like okay and i got it done in a fair sitting, since it really isnt that hard... but there isnt much to write home about here. also make it hard demon again

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sorry about this gang