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OFFLINE Last seen
6 hours ago
Time spent online:
9 hours, 35 minutes

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Reviews

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-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

i know your type. tall dark and dead. you wanna bite all the petals off of my head. and then eat the brains of the one who planted me here... NOOOOO

super good recreation of the zombies on your lawn music video in gd :3 the art REALLY caught me off guard since i was expecting it to be like. so much worse. but no this level is super pretty and super impressive. robert topert please rate it would make me happy

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

fun platformer hard demon that i would recommend as a first hard demon if you're getting into them. charming visual style overall (i especially love the little transitions between each level those are great) and the gameplay is actually pretty good surprisingly! this level is very fair. it never really feels like when you die that your death wasnt your fault (except during certain portions, such as when dealing with slopes on level 3 as well as the downward descent into the mountain where you sometimes cant tell if there are or arent spikes in the next downward portion). keeps things interesting by introducing new unique gimmicks on each stage as well.

uniquely, no checkpoints within any of the stages: it's a straight shot to the end for each of them and if you die you reset back to the start of that stage. i didnt really mind this on most of the stages since the gameplay is fair, but on stage 2 it can get very annoying since the gameplay there revolves around waiting for the spikes to go up and down. i had enough fun to go back for a replay of it for a top 3 time in the world though. give it a try!

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

joyous 1.0 xl journey!! super smooth and fun playing experience that goes through lots of varied gp concepts, including a sort of choose your own path adventure at the end of the level and a big yellow orb playground that plays like gravity field from darnoc, set to a sweet bossfight tune. i love the vibes this level's giving off, it really FEELS like the essence of gd coming off. a point off for some frustration during the choose your own path part but otherwise top quality

-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

played this with my buddy who's a big balatro fanatic in call. one of my most fun uses of an hour and thirty minutes that ive ever gone through. varied cards that had us really putting our heads together to come up with a strategy for beating every hard mode battle we did. probably even more that we never ended up seeing by the end of our playthrough too. seems kind of underrated among the rest of the mythics for how well made and good this is?

as an aside i dont understand all the criticism for making levels like this that play using the gd platformer controls. no it's not as convenient but it's certainly not going to kill you, especially in a level like this where i think the controls are fairly optimized for what it's worth. excellent level through and through, very fun <3

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

sleek original style that I really appreciate seeing.. goes hard... also the gp is fun and executes only robot nicely, sort of map-packy which is always a welcome sight! took off a point because the ending is easy and also quite out of place I feel (even though it still looks sleek and pretty) but otherwise very solid nice level good job swag yes/10

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

my first practice run of this level had like 336 attempts solely because of the ufo. once you learn that it's basically a breeze, even for noob mas when he was going for this as a hardest. lots of fun!

-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

funny balance level, is a lot like decode in which it gets fun and consistent once you properly learn the ufo. as a ship main i thoroughly enjoyed the funny ship parts too and the ball parts and wave were a great cooldown that kept me on my toes. good stuff! stuff/10

-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

i love it with my heart and soul, and then some. a silly, touching story told through the lens of childlike wonder. a genuine 10

-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

an absolute cinematic masterpiece. im thankful for the unpolished gameplay because it lets me go back and rewatch the whole thing again.

this levels super cool and awesome and flashy and i wish it got featured and you should play it but only after enough practice runs to where you wont die to some of the jank moving object gameplay and the random spider spam jumpscare. charmed me into loving it even after a couple of bad late deaths

-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

another one of those map pack-like levels again, except this one is like. ridiculously fun and consistent? like this level had unheard of consistency for me, i beat it in <10 attempts. im shocked honestly

very well made gameplay that syncs surprisingly well while also incorporating lots of fakes that dont feel unfair and are fun to remember. theres also a funny left-in secret way at the end where you can just skip the last ship.. you have to actually like. Try to take the proper route. which i did. because i respect Experience D and his cinematic masterpiece forest of dawn. thanks to him i will now be going to experience d.

like i said fun and consistent umm 10/10 yay!

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sorry about this gang