Junior Member
incoherent. what's this getting at? you just go places and then a boss happens and then it's over? i don't understand the decision to introduce platformers in the first level, and then introduce sidescrollering (and never using it again) in the second...
i expected something really neat out of a detective/mystery platformer but it unfortunately ends up being really shallow and comes down to remembering random trivia about the characters rather than anything relevant. visually very forgettable
go make blender renders instead of gd levels god damn
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang