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Junior Member

OFFLINE Last seen
4 months ago
Time spent online:
3 hours, 21 minutes

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Reviews

Created Date
descending
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
-/100
DIFFICULTY
9/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
80/100
DIFFICULTY
8/10
OVERALL
9/10
VISUALS
6/10
GAMEPLAY

It might be weird to review my own level, but I just wanted to speak on this one a little bit.

This level has always been weird for me. I've liked it, disliked it, liked it, disliked it, you get it. I feel like this level was a very important stepping stone for me as a creator, it was my first time being open in a level, and that's something that would later define the later end of my catalog, especially the late 2024 and early 2025 level rollout.

The gameplay is some of my favorite I've made visually. It plays decently, but visually I adore it. I feel as if I captured the vibe of the song perfectly, but maybe I'm tooting my own horn a bit.

The deco however is kind of weird to me. Its very experimental and took after some of my favorite creators at the time, but I somehow fused it in a way where it felt refreshing, original, and visually detached from the creators that influenced it. In retrospect, I find the text at the end to be corny, but besides that I love that last part. I tried to fuse each previous part into one part and it actually ended up working.

Even in comparison to my catalog today, it still manages to stand out as one of my most unique levels.

Im glad that even if it was years down the line, I was able to find a sort of appreciation for this level.

41/100
DIFFICULTY
10/10
OVERALL
9/10
VISUALS
10/10
GAMEPLAY
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