Junior Member
I like the waves in this level, and the cube memory isn't terrible. The level falls apart with the UFO and especially the ship though. The UFO seems synced to the music, but then it stops being synced. The ship is very unclear where to go, and it has some really annoying timings. Unlike the previous sections, there is no sense of direction, so you just end up avoiding all the orbs.
I am definitely a bit biased here since I don't like any of Insidee's works from a gameplay perspective. The deco is alright, but the ldm makes the dark section in this level significantly harder as you cannot see a thing. The gameplay is full of really stupid timings that never get consistent, primarily being clicks immediately after hold jumps. It's very satisfying to pull off, but not worth all the deaths required to beat it.
Absolutely stunning visuals that got robbed of an epic or even legendary rating. The gameplay, however, is incredibly unbalanced, laggy, and has a bunch of very unusual timings that never work comfortably and create a lot of chokepoints.
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sorry about this gang